Code of Best Practices in Fair Use for Media Literacy Education by Center for Media & Social Impact, American UniversityA code of best practices that helps educators using media literacy concepts and techniques to interpret the copyright doctrine of fair use. Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization for the use in question—as it does for certain narrowly defined classroom activities. This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials, wherever and however it occurs: in K–12 education, in higher education, in nonprofit organizations that offer programs for children and youth, and in adult education.
Code of Best Practices in Fair Use for Online Video by Center for Media & Social Impact, American UniversityA code of best practices that helps creators, online providers, copyright holders, and others interested in the making of online video interpret the copyright doctrine of fair use. Fair use is the right to use copyrighted material without permission or payment under some circumstances. This is a guide to current acceptable practices, drawing on the actual activities of creators, as discussed among other places in the study Recut, Reframe, Recycle: Quoting Copyrighted Material in User-Generated Video and backed by the judgment of a national panel of experts. It also draws, by way of analogy, upon the professional judgment and experience of documentary filmmakers, whose own code of best practices has been recognized throughout the film and television businesses.
Code of Best Practices in Fair Use for the Visual Arts by College Art Associationa set of principles addressing best practices in the fair use of copyrighted materials based on a consensus of opinion developed through discussions with visual-arts professionals. The Code describes the relevance of fair use in five broad areas of the visual arts field: analytic writing, teaching about art, making art, museum and library uses, and online access to archival and special collections.
Statement of Fair Use Best Practices for Media Studies Publishing by Society for Cinema and Media StudiesIdentifies what media scholars consider to be fair use of copyrighted works within media studies publishing in the United States. It provides a reference for media scholars to follow when considering whether or not their inclusion of media in a publication meets the standards of fair use. In 1993, the Society for Cinema and Media Studies (then the Society for Cinema Studies) issued a similar statement making the fair use argument for the scholarly use of film stills in publications.
Statement on the Fair Use of Images for Teaching, Research, and Study by Visual Resources Associationdescribes six uses of copyrighted still images that the Visual Resources Association believes fall within the U.S. doctrine of fair use: 1) preservation (storing images for repeated use in a teaching context and transferring images to new formats); 2) use of images for teaching purposes; 3) use of images (both large, high-resolution images and thumbnails) on course websites and in other online study materials; 4) adaptations of images or teaching and classroom work by students; 5) sharing images among educational and cultural institutions to facilitate teaching and study; and 6) reproduction of images in theses and dissertations.
Codes of Best Practice for Textual & Other Materials
Principles in Fair Use for JournalismThis Set of Principles reduces risk of copyright infringement by clarifying professional community standards. It identifies seven situations in which journalists routinely employ fair use, and what its limitations are: Incidental capture; proof; use in cultural journalism; illustration; historical reference; to foster public discussion and advancing the story.